Puts the item on the cursor into one of the player's bags or other containers. The item will be placed in the lowest numbered slot (containerSlotID) in the container.

Causes an error message (UI_ERROR_MESSAGE) if the container is full. Cannot be used to place an item into the player's backpack; see PutItemInBackpack().

See also Container functions, Cursor functions.


hadItem = PutItemInBag(inventory)


  • inventory - Index of one of the player's equipment or container slots (number, inventoryID)


  • hadItem - 1 if the cursor had a item; otherwise nil (1nil)