Puts the item on the cursor into the player's backpack. The item will be placed in the lowest numbered slot (containerSlotID) in the player's backpack.

Causes an error message (UI_ERROR_MESSAGE) if the backpack is full.


See also Container functions, Cursor functions.

Signature:

hadItem = PutItemInBackpack()

Returns:

  • hadItem - 1 if the cursor had a item; otherwise nil (1nil)