Removes an equipment slot from the list of those ignored when saving sets. Creating or saving a set with SaveEquipmentSet()
will ignore any slots on the list, allowing the player to create sets which only switch certain items (e.g. to equip a fishing pole and hat while leaving non-fishing-related items equipped).
See also Equipment Manager functions.
Signature:
EquipmentManagerUnignoreSlotForSave(slot)
Arguments:
slot
- An inventory slot number, as can be obtained fromGetInventorySlotInfo
(number
, inventoryID)