Removes an equipment slot from the list of those ignored when saving sets. Creating or saving a set with SaveEquipmentSet() will ignore any slots on the list, allowing the player to create sets which only switch certain items (e.g. to equip a fishing pole and hat while leaving non-fishing-related items equipped).


See also Equipment Manager functions.

Signature:

EquipmentManagerUnignoreSlotForSave(slot)

Arguments: