Adds an equipment slot to the list of those ignored when saving sets. Creating or saving a set with SaveEquipmentSet() will ignore any slots on the list, allowing the player to create sets which only switch certain items (e.g. to equip a fishing pole and hat while leaving non-fishing-related items equipped).
See also Equipment Manager functions.
Signature:
EquipmentManagerIgnoreSlotForSave(slot)
Arguments:
slot- An inventory slot number, as can be obtained fromGetInventorySlotInfo(number, inventoryID)