Returns basic information on garrison buildings.. For additional information, see C_Garrison.GetOwnedBuildingInfo()
See also _(API_CAT_GARRISON).
Signature:
buildingID, buildingName, texturePrefix, icon, rank, isBeingBuilt, timeStarted, buildDuration, canCompleteBuild, canUpgrade, isPreBuilt = C_Garrison.GetOwnedBuildingInfoAbbrev(plotID)
Arguments:
plotID- (number)
Returns:
buildingID- nil (number)buildingName- nil (string)texturePrefix- nil (string)icon- nil (string)rank- Rank of the building in this plot, between 1 and 3 (number)isBeingBuilt- true when the building in this plot is still in progress. (boolean)timeStarted- Timestamp when the building was placed. (number)buildDuration- Total duration (in seconds) until the building is completed and can be activated. (number)canCompleteBuild- true when the build has been completed but the building has not yet been activated. (boolean)canUpgrade- true when the building has available upgrades. false when already on max level or or plans not known. (boolean)isPreBuilt- (boolean)