Returns basic information on garrison buildings.. For additional information, see C_Garrison.GetOwnedBuildingInfo()
See also _(API_CAT_GARRISON).
Signature:
buildingID,
buildingName,
texturePrefix,
icon,
rank,
isBeingBuilt,
timeStarted,
buildDuration,
canCompleteBuild,
canUpgrade,
isPreBuilt
=
C_Garrison.GetOwnedBuildingInfoAbbrev(plotID)
Arguments:
plotID
- (number
)
Returns:
buildingID
- nil (number
)buildingName
- nil (string
)texturePrefix
- nil (string
)icon
- nil (string
)rank
- Rank of the building in this plot, between 1 and 3 (number
)isBeingBuilt
- true when the building in this plot is still in progress. (boolean
)timeStarted
- Timestamp when the building was placed. (number
)buildDuration
- Total duration (in seconds) until the building is completed and can be activated. (number
)canCompleteBuild
- true when the build has been completed but the building has not yet been activated. (boolean
)canUpgrade
- true when the building has available upgrades. false when already on max level or or plans not known. (boolean
)isPreBuilt
- (boolean
)