Fills the tooltip with information about the item currently being set up for auction. Return values 2 and higher are only available if the item to be auctioned is actually a battle pet. For regular items, use GameTooltip:GetItem()
See also Auction functions.
Signature:
hasCooldown, speciesID, level, breedQuality, health, power, speed, petName = GameTooltip:SetAuctionSellItem()
Returns:
hasCooldown- nil (1nil)speciesID- SpeciesID to identify a battle pet's species (number)level- The level of this battle pet (number)breedQuality- Quality (rarity) level of the battle pet (number, itemQuality)health- Maximum health of this battle pet (number)power- Attack power of this battle pet (number)speed- Attack speed of this battle pet (number)petName- The name of this battle pet. (string)
Examples:
GameTooltip:SetOwner(UIParent) GameTooltip:SetAuctionSellItem() -- for battle pets, returns something like this: -- nil, 65, 1, 2, 156, 9, 10, "Toad"