Returns information about the texture used for highlighting zones in a continent map on mouseover
See also Map functions.
Signature:
name,
fileName,
texCoordX,
texCoordY,
textureX,
textureY,
scrollChildX,
scrollChildY
=
UpdateMapHighlight(cursorX,
cursorY)
Arguments:
cursorX
- Horizontal position of the mouse cursor relative to the current world map (0 = left edge, 1 = right edge) (number
)cursorY
- Vertical position of the unit relative to the current world map (0 = top, 1 = bottom) (number
)
Returns:
name
- The name of the zone being highlighted (string
)fileName
- Unique part of the path to the highlight texture for the zone; full path follows the format"Interface\\WorldMap\\"..fileName.."\\"..fileName.."Highlight"
(string
)texCoordX
- Right texCoord value for the highlight texture (number
)texCoordY
- Bottom texCoord value for the highlight texture (number
)textureX
- Width of the texture as a proportion of the world map's width (number
)textureY
- Height of the texture as a proportion of the world map's height (number
)scrollChildX
- Horizontal position of the texture's top left corner relative to the current world map (0 = left edge, 1 = right edge) (number
)scrollChildY
- Vertical position of the texture's top left corner relative to the current world map (0 = top, 1 = bottom) (number
)