Returns information about the texture used for highlighting zones in a continent map on mouseover
See also Map functions.
Signature:
name, fileName, texCoordX, texCoordY, textureX, textureY, scrollChildX, scrollChildY = UpdateMapHighlight(cursorX, cursorY)
Arguments:
cursorX- Horizontal position of the mouse cursor relative to the current world map (0 = left edge, 1 = right edge) (number)cursorY- Vertical position of the unit relative to the current world map (0 = top, 1 = bottom) (number)
Returns:
name- The name of the zone being highlighted (string)fileName- Unique part of the path to the highlight texture for the zone; full path follows the format"Interface\\WorldMap\\"..fileName.."\\"..fileName.."Highlight"(string)texCoordX- Right texCoord value for the highlight texture (number)texCoordY- Bottom texCoord value for the highlight texture (number)textureX- Width of the texture as a proportion of the world map's width (number)textureY- Height of the texture as a proportion of the world map's height (number)scrollChildX- Horizontal position of the texture's top left corner relative to the current world map (0 = left edge, 1 = right edge) (number)scrollChildY- Vertical position of the texture's top left corner relative to the current world map (0 = top, 1 = bottom) (number)