Returns information about the player's or pet's ranged attack damage and speed
See also Stat information functions.
Signature:
rangedAttackSpeed, minDamage, maxDamage, physicalBonusPos, physicalBonusNeg, percent = UnitRangedDamage("unit")
Arguments:
unit- A unit to query; only valid forplayerorpet(string, unitID)
Returns:
rangedAttackSpeed- Current speed of the unit's ranged attack (attacks per second), or 0 if no ranged weapon is equipped (number)minDamage- The minimum base damage per attack (number)maxDamage- The maximum base damage per attack (number)physicalBonusPos- Positive modifiers to ranged weapon damage (number)physicalBonusNeg- Negative modifiers to ranged weapon damage (number)percent- Factor by which damage output is multiplied due to buffs/debuffs (number)