Returns information about the player's or pet's ranged attack damage and speed
See also Stat information functions.
Signature:
rangedAttackSpeed,
minDamage,
maxDamage,
physicalBonusPos,
physicalBonusNeg,
percent
=
UnitRangedDamage("unit")
Arguments:
unit
- A unit to query; only valid forplayer
orpet
(string
, unitID)
Returns:
rangedAttackSpeed
- Current speed of the unit's ranged attack (attacks per second), or 0 if no ranged weapon is equipped (number
)minDamage
- The minimum base damage per attack (number
)maxDamage
- The maximum base damage per attack (number
)physicalBonusPos
- Positive modifiers to ranged weapon damage (number
)physicalBonusNeg
- Negative modifiers to ranged weapon damage (number
)percent
- Factor by which damage output is multiplied due to buffs/debuffs (number
)