Returns information about a debuff on a unit. This function is an alias for UnitAura()
with a built-in HARMFUL
filter (which cannot be removed or negated with the HELPFUL
filter).
See also Unit functions, Buff functions.
Signature:
name,
rank,
icon,
count,
dispelType,
duration,
expires,
caster,
isStealable,
nameplateShowPersonal,
spellID,
canApplyAura,
isBossDebuff,
_,
nameplateShowAll,
timeMod,
value1,
value2,
value3
=
UnitDebuff("unit",
index
[,
"filter"])
or
UnitDebuff("unit",
"name"
[,
"rank"
[,
"filter"]])
Arguments:
unit
- A unit to query (string
, unitID)index
- Index of an aura to query (number
)name
- Name of an aura to query (string
)rank
- Secondary text of an aura to query (often a rank; e.g. "Rank 7") (string
)filter
- A list of filters to use separated by the pipe '|' character; e.g."CANCELABLE|PLAYER"
will query cancelable debuffs cast by the player (string
)CANCELABLE
- Show auras that can be cancelledNOT_CANCELABLE
- Show auras that cannot be cancelledPLAYER
- Show auras the player has castRAID
- Show auras the player can cast on party/raid members (as opposed to self buffs)
Returns:
name
- Name of the aura (string
)rank
- Secondary text for the aura (often a rank; e.g. "Rank 7") (string
)icon
- Path to an icon texture for the aura (string
)count
- The number of times the aura has been applied (number
)dispelType
- Type of aura (relevant for dispelling and certain other mechanics); nil if not one of the following values: (string
)Curse
Disease
Magic
Poison
duration
- Total duration of the aura (in seconds). Zero if the unit is phased or out of range. (number
)expires
- Time at which the aura will expire; can be compared to GetTime() to determine time remaining. Zero if the unit is phased or out of range. (number
)caster
- Unit which applied the aura. If the aura was applied by a unit that does not have a token but is controlled by one that does (e.g. a totem or another player's vehicle), returns the controlling unit. Returns nil if the casting unit (or its controller) has no unitID. (string
, unitID)isStealable
- true if the aura can be transferred to a player using the Spellsteal spell (boolean
)nameplateShowPersonal
- true if the aura should be visible above nameplates of affected targets, but only for the player that casted it (boolean
)spellID
- spellID of the aura (number
)canApplyAura
- true if the player can apply the aura (not necessarily if the player did apply the aura, just if the player can apply the aura). (boolean
)isBossDebuff
- true if the aura was cast by a boss. (boolean
)_
- unknown parameter (boolean
)nameplateShowAll
- true if the aura should be visible above nameplates of affected targets for all players (boolean
)timeMod
- the real time remaining on the aura is(expirationTime - GetTime()) / timeMod
, likely used e.g. on Chronomatic Anomaly (number
)value1
- Value of variable effect 1 of the aura. (HoTs, resource-capturing trinkets, etc.) (number
)value2
- Value of variable effect 2 of the aura. (HoTs, resource-capturing trinkets, etc.) (number
)value3
- Value of variable effect 3 of the aura. (HoTs, resource-capturing trinkets, etc.) (number
)