Returns information about the player's or pet's melee attack damage
See also Stat information functions.
Signature:
minDamage,
maxDamage,
minOffHandDamage,
maxOffHandDamage,
physicalBonusPos,
physicalBonusNeg,
percent
=
UnitDamage("unit")
Arguments:
unit
- A unit to query; only valid forplayer
orpet
(string
, unitID)
Returns:
minDamage
- The unit's minimum melee damage (number
)maxDamage
- The unit's maximum melee damage (number
)minOffHandDamage
- The unit's minimum offhand melee damage (number
)maxOffHandDamage
- The unit's maximum offhand melee damage (number
)physicalBonusPos
- Positive physical bonus (should be >= 0) (number
)physicalBonusNeg
- Negative physical bonus (should be <= 0) (number
)percent
- Factor by which damage output is multiplied due to buffs/debuffs (number
)