Returns the player's or pet's armor value
See also Stat information functions.
Signature:
base,
effectiveArmor,
armor,
posBuff,
negBuff
=
UnitArmor("unit")
Arguments:
unit
- A unit to query; only valid forplayer
orpet
(string
, unitID)
Returns:
base
- The unit's base armor value (number
)effectiveArmor
- The unit's effective armor value (number
)armor
- The unit's current armor value (number
)posBuff
- Positive modifiers to armor value (number
)negBuff
- Negative modifiers to armor value (number
)