Targets a unit. Passing nil
is equivalent to calling ClearTarget()
).
See also Targeting functions.
Signature:
TargetUnit("unit")
or
TargetUnit("name"
[,
exactMatch])
Arguments:
unit
- A unit to target (string
, unitID)name
- Name of a unit to target (string
)exactMatch
- True to check only units whose name exactly matches thename
given; false to allow partial matches (boolean
)
This function is protected and can only be called by the Blizzard user interface