Returns True/False if Stop Watch is running.
See also Stopwatch functions.
Signature:
isPlaying
=
Stopwatch_IsPlaying()
Returns:
isPlaying
- Returns true/false depending on if the Stop Watch is currently counting Down/Up (boolean
)
Examples:
-- Practical Usage if GetCVarBool("Raid_Break") == true then if Stopwatch_IsPlaying() then Stopwatch_Clear() end SetCVar("Raid_Break", 0) Stopwatch_StartCountdown(0, 15, 0) -- Sets the Timer on the Stop Watch Stopwatch_Play() -- Starts the Stop Watch end
This function is defined by the default user interface in Lua. You can find the definition by examining the FrameXML code for the default UI,