Exits a currently playing in-game cinematic. Applies to in-game-engine cinematics (such as when logging into a new character for the first time), not prerecorded movies.
See also In-game movie playback functions.
Signature:
StopCinematic()
Exits a currently playing in-game cinematic. Applies to in-game-engine cinematics (such as when logging into a new character for the first time), not prerecorded movies.
Signature:
StopCinematic()