Checks if a given spell ID can be cast on the player. Returns a boolean indicating if the spell is a buff that can be applied to the player.


See also Spell functions.

Signature:

state = SpellIsSelfBuff(spellID)

Arguments:

  • spellID - The ID of the spell to check. (integer, spellID)

Returns:

  • state - true if the passed spell ID has an can be cast on the player, false otherwise. (boolean)