Checks if a given spell ID can be cast on the player. Returns a boolean indicating if the spell is a buff that can be applied to the player.
See also Spell functions.
Signature:
state
=
SpellIsSelfBuff(spellID)
Arguments:
spellID
- The ID of the spell to check. (integer
, spellID)
Returns:
state
- true if the passed spell ID has an can be cast on the player, false otherwise. (boolean
)