Enables or disables the player's desired PvP status. Enabling PvP takes effect immediately; disabling PvP begins a five-minute countdown after which PvP status will be disabled (if the player has taken no PvP actions).
See also PvP functions.
Signature:
SetPVP(state)
Arguments:
state
- 1 to enable PVP, nil to disable (1nil
)