Enables comparing achievements/statistics with another player.

After a call to this function, the INSPECTACHIEVEMENTREADY event fires to indicate that achievement/statistic comparison functions will return valid data on the given unit.


See also Achievement functions.

Signature:

success = SetAchievementComparisonUnit(unit)

Arguments:

  • unit - ID of a unit to compare against (unitID)

Returns:

  • success - 1 if the given unit is a valid unit. (Does not indicate whether the unit exists or can be compared against.) (1nil)