Chooses a quest available from the current Gossip NPC. Usable after a QUEST_GREETING
event. Causes the QUEST_DETAIL
event to fire, in which the questgiver presents the player with the details of a quest and the option to accept or decline.
See also NPC "Gossip" Dialog functions, Quest functions.
Signature:
SelectGossipAvailableQuest(index)
Arguments:
index
- Index of a quest available from the current Gossip NPC (between 1 andGetNumGossipAvailableQuests()
) (number
)