Returns whether accepting an offered resurrection spell will cause the player to suffer Resurrection Sickness. Usable following the RESURRECT_REQUEST event which fires when the player is offered resurrection by another unit.

Generally always returns nil, as resurrection by other players does not cause sickness.


See also Player information functions.

Signature:

hasSickness = ResurrectHasSickness()

Returns:

  • hasSickness - 1 if accepting resurrection will cause Resurrection Sickness; otherwise nil (1nil)