Returns whether accepting an offered resurrection spell will cause the player to suffer Resurrection Sickness. Usable following the RESURRECT_REQUEST
event which fires when the player is offered resurrection by another unit.
Generally always returns nil
, as resurrection by other players does not cause sickness.
See also Player information functions.
Signature:
hasSickness
=
ResurrectHasSickness()
Returns:
hasSickness
- 1 if accepting resurrection will cause Resurrection Sickness; otherwise nil (1nil
)