Returns the % value of spell resistance depending on resistance value and player level
See also Stat information functions.
Signature:
resistancePercent = ResistancePercent(ResistanceValue, CasterLevel)
Arguments:
ResistanceValue- The resistance value you want to convert (number)CasterLevel- Level of the player (number)
Returns:
resistancePercent- The % based resistance value (number)
Examples:
ResistancePercent(300,85) -- This will return ~33,8% which is the % based resistance of a level 85 player with 300 resistance.