Returns whether or not a given spell is usable or cannot be used due to lack of mana. Does not account for spell cooldowns (see GetSpellCooldown() -- returns 1 if other conditions allow for casting the spell (e.g. if the spell can only be cast while outdoors).


See also Spell functions.

Signature:

isUsable, notEnoughMana = IsUsableSpell(index, "bookType") or IsUsableSpell("name")

Arguments:

  • index - Index of a spell in the spellbook (number, spellbookID)

  • bookType - Type of spellbook (string)

    • pet - The pet's spellbook
    • spell - The player's spellbook

  • name - Name of a spell (string)

Returns:

  • isUsable - 1 if the spell is castable; otherwise nil (1nil)
  • notEnoughMana - 1 if the player lacks the resources (e.g. mana, energy, runes) to cast the spell; otherwise nil (1nil)