Returns whether the player is in range to cast a spell on a unit
See also Spell functions.
Signature:
inRange
=
IsSpellInRange(index,
"bookType",
"unit")
or
IsSpellInRange("name",
"unit")
Arguments:
index
- Index of a spell in the spellbook (number
, spellbookID)bookType
- Type of spellbook (string
)pet
- The pet's spellbookspell
- The player's spellbook
name
- Name of a spell (string
)unit
- A unit to target with the spell (string
, unitID)
Returns:
inRange
- 1 if the player is near enough to cast the spell on the unit; 0 if not in range; nil if the unit is not a valid target for the spell (1nil
)