Returns whether the player's PvP flag will expire after a period of time.

If in a zone that flags the player for PvP, or if the player has manually enabled PvP, the flag will not expire. Once not in such a zone, or once the player has manually disabled PvP, or if the player has been flagged by attacking an enemy unit, the timer starts running and the player's PvP flag will expire after some time.


See also PvP functions.

Signature:

isRunning = IsPVPTimerRunning()

Returns:

  • isRunning - 1 if the player's PvP flag will expire; otherwise nil (1nil)