Returns whether the player is currently outside the bounds of the world. Used in the default UI (in conjunction with IsFalling()) to allow the player to release to a graveyard if the character has encountered a bug and fallen underneath the world geometry.


See also Player information functions.

Signature:

outOfBounds = IsOutOfBounds()

Returns:

  • outOfBounds - 1 if the player is currently outside the bounds of the world; otherwise nil (1nil)