Returns whether the player is in range to use an item on a unit
See also Item functions.
Signature:
inRange = IsItemInRange(itemID, "unit") or IsItemInRange("itemName", "unit") or IsItemInRange("itemLink", "unit")
Arguments:
- itemID- An item's ID (- number)
- itemName- An item's name (- string)
- itemLink- An item's hyperlink, or any string containing the- itemStringportion of an item link (- string)
- unit- A unit on which to use the item (- string, unitID)
Returns:
- inRange- 1 if the player is near enough to use the item on the unit; 0 if not in range; nil if the unit is not a valid target for the item (- 1nil)
