Returns whether the player is in range to use an item on a unit
See also Item functions.
Signature:
inRange = IsItemInRange(itemID, "unit") or IsItemInRange("itemName", "unit") or IsItemInRange("itemLink", "unit")
Arguments:
itemID- An item's ID (number)itemName- An item's name (string)itemLink- An item's hyperlink, or any string containing theitemStringportion of an item link (string)unit- A unit on which to use the item (string, unitID)
Returns:
inRange- 1 if the player is near enough to use the item on the unit; 0 if not in range; nil if the unit is not a valid target for the item (1nil)