Returns whether the current hardware supports desaturated textures
See also Video functions.
Signature:
isSupported = IsDesaturateSupported()
Returns:
isSupported- 1 if texture desaturation is supported; otherwise nil (1nil)
Returns whether the current hardware supports desaturated textures
Signature:
isSupported = IsDesaturateSupported()
Returns:
isSupported  - 1 if texture desaturation is supported; otherwise nil (1nil)