Returns whether the current hardware supports desaturated textures
See also Video functions.
Signature:
isSupported
=
IsDesaturateSupported()
Returns:
isSupported
- 1 if texture desaturation is supported; otherwise nil (1nil
)
Returns whether the current hardware supports desaturated textures
Signature:
isSupported
=
IsDesaturateSupported()
Returns:
isSupported
- 1 if texture desaturation is supported; otherwise nil (1nil
)