Returns whether an action is the standard melee Attack action. Used in the default UI to flash the action button while auto-attack is active. Does not apply to other repeating actions such as Auto Shot (for hunters) and Shoot (for wand users); for those, see IsAutoRepeatAction.
See also Action functions.
Signature:
isAttack = IsAttackAction(slot)
Arguments:
slot- An action bar slot (number, actionID)
Returns:
isAttack- 1 if the action enables/disables melee auto-attack; otherwise nil (1nil)