Returns whether an in-game cinematic is playing. Applies to in-game-engine cinematics (such as when logging into a new character for the first time), not prerecorded movies.
See also In-game movie playback functions.
Signature:
inCinematic
=
InCinematic()
Returns:
inCinematic
- 1 if an in-game cinematic is playing; otherwise nil (1nil
)