Returns whether the pet UI should be displayed for the player's pet. Special quest-related pets, vehicles, and possessed units all count as pets but do not use the pet UI or associated functions.
See also Pet functions.
Signature:
hasPetUI,
isHunterPet
=
HasPetUI()
Returns:
hasPetUI
- 1 if the pet UI should be displayed for the player's pet (1nil
)isHunterPet
- 1 if the player's pet is a hunter pet (1nil
)