Returns whether a character has voice chat enabled
See also Voice functions.
Signature:
status = GetVoiceStatus(unit, "channel") or GetVoiceStatus("name", "channel")
Arguments:
unit- The unitid to query (unitid)name- The name of the player to query (string)channel- Channel to query for voice status. (string)
Returns:
status- 1 if voice is enabled; otherwise nil (1nil)