Returns information about graphics capabilities of the current system
See also Video functions.
Signature:
hasAnisotropic,
hasPixelShaders,
hasVertexShaders,
hasTrilinear,
hasTripleBufering,
maxAnisotropy,
hasHardwareCursor
=
GetVideoCaps()
Returns:
hasAnisotropic
- 1 if anisotropic filtering is available; otherwise 0 (number
)hasPixelShaders
- 1 if pixel shaders are available; otherwise 0 (number
)hasVertexShaders
- 1 if vertex shaders are available; otherwise 0 (number
)hasTrilinear
- 1 if trilinear filtering is available; otherwise 0 (number
)hasTripleBufering
- 1 if triple buffering is available; otherwise 0 (number
)maxAnisotropy
- Number of available settings for anisotropic filtering (corresponds to the "Texture Filtering" slider in the default UI) (number
)hasHardwareCursor
- 1 if hardware cursor support is available; otherwise 0 (number
)