Returns information about graphics capabilities of the current system
See also Video functions.
Signature:
hasAnisotropic, hasPixelShaders, hasVertexShaders, hasTrilinear, hasTripleBufering, maxAnisotropy, hasHardwareCursor = GetVideoCaps()
Returns:
hasAnisotropic- 1 if anisotropic filtering is available; otherwise 0 (number)hasPixelShaders- 1 if pixel shaders are available; otherwise 0 (number)hasVertexShaders- 1 if vertex shaders are available; otherwise 0 (number)hasTrilinear- 1 if trilinear filtering is available; otherwise 0 (number)hasTripleBufering- 1 if triple buffering is available; otherwise 0 (number)maxAnisotropy- Number of available settings for anisotropic filtering (corresponds to the "Texture Filtering" slider in the default UI) (number)hasHardwareCursor- 1 if hardware cursor support is available; otherwise 0 (number)