Returns the name of the unit offering a summons to the player. Usable between when the CONFIRM_SUMMON
event fires (due to a summoning spell cast by another player) and when the value returned by GetSummonConfirmTimeLeft()
reaches zero.
See also Summoning functions.
Signature:
text
=
GetSummonConfirmSummoner()
Returns:
text
- Name of the summoning unit (string
)