Returns the name of the unit offering a summons to the player. Usable between when the CONFIRM_SUMMON event fires (due to a summoning spell cast by another player) and when the value returned by GetSummonConfirmTimeLeft() reaches zero.


See also Summoning functions.

Signature:

text = GetSummonConfirmSummoner()

Returns:

  • text - Name of the summoning unit (string)