Returns information on a specific instance to which the player is saved
See also Instance functions.
Signature:
instanceName, instanceID, instanceReset, instanceDifficulty, locked, extended, instanceIDMostSig, isRaid, maxPlayers, difficultyName, maxBosses, defeatedBosses = GetSavedInstanceInfo(index)
Arguments:
index- Index of a saved instance (between 1 andGetNumSavedInstances()) (number)
Returns:
instanceName- Name of the instance (string)instanceID- Unique identifier of the saved instance (commonly known as a RaidID) (number)instanceReset- Approximate number of seconds remaining until the instance resets (number)instanceDifficulty- Difficulty level of the saved instance (number)1- 5 Player Normal2- 5 Player Heroic3- 10 Player Normal4- 25 Player Normal5- 10 Player Heroic6- 25 Player Heroic7- 25 Player LFR8- 5 Player Challenge Mode9- 40 Player Classic
locked- (boolean)extended-trueif the reset time has been extended past its normal time; otherwisefalse(boolean)instanceIDMostSig- (number)isRaid- (boolean)maxPlayers- Number of players allowed (number)difficultyName- A string representing the difficulty of the given instance. (string)maxBosses- The number of bosses in the instance (number)defeatedBosses- The number of bosses defeated in the instance (number)