Returns information on a specific instance to which the player is saved
See also Instance functions.
Signature:
instanceName,
instanceID,
instanceReset,
instanceDifficulty,
locked,
extended,
instanceIDMostSig,
isRaid,
maxPlayers,
difficultyName,
maxBosses,
defeatedBosses
=
GetSavedInstanceInfo(index)
Arguments:
index
- Index of a saved instance (between 1 andGetNumSavedInstances()
) (number
)
Returns:
instanceName
- Name of the instance (string
)instanceID
- Unique identifier of the saved instance (commonly known as a RaidID) (number
)instanceReset
- Approximate number of seconds remaining until the instance resets (number
)instanceDifficulty
- Difficulty level of the saved instance (number
)1
- 5 Player Normal2
- 5 Player Heroic3
- 10 Player Normal4
- 25 Player Normal5
- 10 Player Heroic6
- 25 Player Heroic7
- 25 Player LFR8
- 5 Player Challenge Mode9
- 40 Player Classic
locked
- (boolean
)extended
-true
if the reset time has been extended past its normal time; otherwisefalse
(boolean
)instanceIDMostSig
- (number
)isRaid
- (boolean
)maxPlayers
- Number of players allowed (number
)difficultyName
- A string representing the difficulty of the given instance. (string
)maxBosses
- The number of bosses in the instance (number
)defeatedBosses
- The number of bosses defeated in the instance (number
)