Returns cooldown information about one of the player's rune resources. Note the placement of runes 3-4 (normally Unholy) and 5-6 (normally Frost) are reversed in the default UI. Also note the behavior of returned values differs slightly from most other GetXYZCooldown-style functions.
See also Player information functions, Class resource functions.
Signature:
start, duration, runeReady = GetRuneCooldown(slot)
Arguments:
slot- Index of a rune slot, as positioned in the default UI: (number)1- Leftmost2- Second from left3- Fifth from left (second from right)4- Sixth from left (rightmost)5- Third from left6- Fourth from left
Returns:
start- The value ofGetTime()at the moment the cooldown began, or 0 if the rune is ready (number)duration- The length of the cooldown (regardless of whether the rune is currently cooling down) (number)runeReady- True if the rune can be used; false if the rune is cooling down (boolean)