Returns the amount of time remaining until the player's spirit is automatically released when dead. Returns -1
if the player died in a dungeon or raid instance; in such cases, the player's spirit will not be released automatically (see RepopMe()
to release manually).
See also Player information functions.
Signature:
timeleft
=
GetReleaseTimeRemaining()
Returns:
timeleft
- Amount of time remaining until the player's spirit is automatically released to the nearest graveyard (in seconds) (number
)