Returns a unit's status during a ready check. Returns nil for all units unless the player is the party/raid leader or a raid assistant.


See also Party functions, Raid functions.

Signature:

status = GetReadyCheckStatus("unit")

Arguments:

  • unit - A unit in the player's party or raid (string, unitID)

Returns:

  • status - Ready check status for the unit (string)
    • "notready" - Unit has responded as not ready
    • "ready" - Unit has responded as ready
    • "waiting" - Unit has not yet responded
    • nil - No ready check is in progress