Returns a unit's status during a ready check. Returns nil for all units unless the player is the party/raid leader or a raid assistant.
See also Party functions, Raid functions.
Signature:
status
=
GetReadyCheckStatus("unit")
Arguments:
unit
- A unit in the player's party or raid (string
, unitID)
Returns:
status
- Ready check status for the unit (string
)"notready"
- Unit has responded as not ready"ready"
- Unit has responded as ready"waiting"
- Unit has not yet respondednil
- No ready check is in progress