Returns a unit's status during a ready check. Returns nil for all units unless the player is the party/raid leader or a raid assistant.
See also Party functions, Raid functions.
Signature:
status = GetReadyCheckStatus("unit")
Arguments:
unit- A unit in the player's party or raid (string, unitID)
Returns:
status- Ready check status for the unit (string)"notready"- Unit has responded as not ready"ready"- Unit has responded as ready"waiting"- Unit has not yet respondednil- No ready check is in progress