Returns the position of a unit in the player's party or raid on the world map. Returns 0,0
if the unit's location is not visible on the current world map.
See also Map functions.
Signature:
unitX,
unitY
=
GetPlayerMapPosition("unit")
Arguments:
unit
- A unit in the player's party or raid (string
, unitID)
Returns:
unitX
- Horizontal position of the unit relative to the zone map (0 = left edge, 1 = right edge) (number
)unitY
- Vertical position of the unit relative to the zone map (0 = top, 1 = bottom) (number
)