Returns whether a character is muted or silenced. If the channel
argument is specified, this function checks the given character's voice/silence status on the channel as well as for whether the character is on the player's Muted list.
See also Unit functions, Voice functions.
Signature:
muteStatus
=
GetMuteStatus("unit"
[,
"channel"])
or
GetMuteStatus("name"
[,
"channel"])
Arguments:
unit
- A unit to query (string
, unitID)name
- Name of a character to query (string
)channel
- Name of a voice channel (string
)
Returns:
muteStatus
- 1 if the character is muted; otherwise nil (1nil
)