Returns information about an item available for purchase from a vendor
See also Merchant functions.
Signature:
name, texture, price, quantity, numAvailable, isUsable, extendedCost = GetMerchantItemInfo(index)
Arguments:
index- Index of an item in the vendor's listing (between 1 andGetMerchantNumItems()) (number)
Returns:
name- Name of the item (string)texture- Path to an icon texture for the item (string)price- Current cost to purchase the item from this vendor (in copper) (number)quantity- Number of stacked items per purchase (number)numAvailable- Number of items available for purchase, if the vendor has a limited stock of the item; -1 if the vendor has an unlimited supply of the item (number)isUsable- 1 if the player can use or equip the item; otherwise nil (1nil)extendedCost- 1 if the item's price uses one or more alternate currencies (for which details can be found viaGetMerchantItemCostInfo(index)); otherwise nil (1nil)