Returns information about an item available for purchase from a vendor
See also Merchant functions.
Signature:
name,
texture,
price,
quantity,
numAvailable,
isUsable,
extendedCost
=
GetMerchantItemInfo(index)
Arguments:
index
- Index of an item in the vendor's listing (between 1 andGetMerchantNumItems()
) (number
)
Returns:
name
- Name of the item (string
)texture
- Path to an icon texture for the item (string
)price
- Current cost to purchase the item from this vendor (in copper) (number
)quantity
- Number of stacked items per purchase (number
)numAvailable
- Number of items available for purchase, if the vendor has a limited stock of the item; -1 if the vendor has an unlimited supply of the item (number
)isUsable
- 1 if the player can use or equip the item; otherwise nil (1nil
)extendedCost
- 1 if the item's price uses one or more alternate currencies (for which details can be found viaGetMerchantItemCostInfo(index)
); otherwise nil (1nil
)