Returns information about an item available as loot
See also Loot functions.
Signature:
texture, item, quantity, quality, locked = GetLootSlotInfo(slot)
Arguments:
slot- Index of a loot slot (between 1 andGetNumLootItems()) (number)
Returns:
texture- Path to an icon texture for the item or amount of money (string)item- Name of the item, or description of the amount of money (string)quantity- Number of stacked items, or 0 for money (number)quality- Quality (rarity) of the item (number, itemQuality)locked- 1 if the item is locked (preventing the player from looting it); otherwise nil (1nil)