Returns the various rewards for a completed LFG dungeon


See also Looking for group functions.

Signature:

name, typeID, textureFilename, moneyBase, moneyVar, experienceBase, experienceVar, numStrangers, numRewards = GetLFGCompletionReward()

Returns:

  • name - Name of the instance (string)
  • typeID - Type of the dungeon (TYPEIDDUNGEON, TYPEIDHEROICDIFFICULTY, TYPEIDRANDOM_DUNGEON) (number)
  • textureFilename - Filename of the instance icon (to be used with 'Interface/LFGFrame/LFGIcon-' (string)
  • moneyBase - Base amount of money (moneyAmount = moneyBase + moneyVar * numStrangers) (number)
  • moneyVar - Money reward coefficient (number)
  • experienceBase - Base amount of experience (experienceGained = experienceBase + experienceVar * numStrangers) (number)
  • experienceVar - Experience reward coefficient (number)
  • numStrangers - Amount of pickups in the group (number)
  • numRewards - Amount of actual dungeon rewards (currency or item) (number)