Returns the icon texture for an equipped item
See also Inventory functions.
Signature:
texture
=
GetInventoryItemTexture("unit",
slot)
Arguments:
unit
- A unit to query; only valid for 'player' or the unit currently being inspected (string
, unitID)slot
- An inventory slot number, as can be obtained fromGetInventorySlotInfo
(number
, inventoryID)
Returns:
texture
- Path to an icon texture for the item (string
)