Returns the icon texture for an equipped item
See also Inventory functions.
Signature:
texture = GetInventoryItemTexture("unit", slot)
Arguments:
unit- A unit to query; only valid for 'player' or the unit currently being inspected (string, unitID)slot- An inventory slot number, as can be obtained fromGetInventorySlotInfo(number, inventoryID)
Returns:
texture- Path to an icon texture for the item (string)