Returns information about a mail in the player's inbox
See also Mail functions.
Signature:
packageIcon, stationeryIcon, sender, subject, money, CODAmount, daysLeft, itemCount, wasRead, wasReturned, textCreated, canReply, isGM, itemQuantity = GetInboxHeaderInfo(mailID)
Arguments:
mailID- Index of a mail in the player's inbox (between 1 andGetInboxNumItems()) (number)
Returns:
packageIcon- Path to an icon texture for the message if it contains an item; nil for other messages (string)stationeryIcon- Path to an icon texture for the message (string)sender- Name of the mail's sender (string)subject- Subject text of the mail (string)money- Amount of money attached to the mail (in copper) (number)CODAmount- Cash-On-Delivery cost to take any items attached to the mail (in copper) (number)daysLeft- Number of days remaining before the mail is automatically returned or deleted (number)itemCount- Number of item attachments to the mail (number)wasRead- 1 if the player has read the mail; otherwise nil (1nil)wasReturned- 1 if the mail was sent by the player to another character and returned by the recipient; otherwise nil (1nil)textCreated- 1 if the player has saved a copy of the mail text as an item; otherwise nil (1nil)canReply- 1 if the player can reply to the mail; otherwise nil (1nil)isGM- 1 if the mail is from a game master; otherwise nil (1nil)itemQuantity- Number of stacked items attached to the mail if the mail has one attachment; nil if the mail has zero or multiple attachments (number)