Returns information about a currency type (or headers in the Currency UI)
See also Currency functions.
Signature:
name, isHeader, isExpanded, isUnused, isWatched, count, icon, maximum, hasWeeklyLimit, currentWeeklyAmount, unknown = GetCurrencyListInfo(index)
Arguments:
index- Index of a currency type in the currency list (between 1 andGetCurrencyListSize()) (number)
Returns:
name- Name of the currency type or category header (string)isHeader- True if this listing is a category header, false for actual currencies (boolean)isExpanded- True if this listing is a category header whose contents are shown, false for collapsed headers and actual currencies (boolean)isUnused- True if the player has marked this currency as Unused (boolean)isWatched- True if the player has marked this currency to be watched on the backpack UI (boolean)count- Amount of the currency the player has (number)icon- Path to a texture representing the currency item (not applicable for Arena/Honor points) (string)maximum- 0 if this currency has no limit, otherwise integer value with 2 extra zeros (e.g. 400000 = 4000.00 as in Justice Points and Honor Points) (number)hasWeeklyLimit- 1 if this currency has a weekly limit (Valor Points), nil otherwise (number)currentWeeklyAmount- amount of this currency obtained for the current week, nil otherwise (number)unknown- possible deprecated slot for itemID? All known cases return nil (unknown)