Returns whether an entity from the combat log matches a given filter
See also CombatLog functions.
Signature:
isMatch = CombatLog_Object_IsA(unitFlags, mask)
Arguments:
unitFlags- Source or destination unit flags from a combat log entry (number, bitfield)mask- One of the following global constants: (number, bitfield)COMBATLOG_FILTER_EVERYTHING- Any entityCOMBATLOG_FILTER_FRIENDLY_UNITS- Entity is a friendly unitCOMBATLOG_FILTER_HOSTILE_PLAYERS- Entity is a hostile player unitCOMBATLOG_FILTER_HOSTILE_UNITS- Entity is a hostile non-player unitCOMBATLOG_FILTER_ME- Entity is the playerCOMBATLOG_FILTER_MINE- Entity is a non-unit object belonging to the player; e.g. a totemCOMBATLOG_FILTER_MY_PET- Entity is the player's petCOMBATLOG_FILTER_NEUTRAL_UNITS- Entity is a neutral unitCOMBATLOG_FILTER_UNKNOWN_UNITS- Entity is a unit currently unknown to the WoW client
Returns:
isMatch- 1 if the entity flags match the given mask (1nil)