Returns whether the player is in range of a spirit healer. Usable following the CONFIRM_XP_LOSS
event which fires upon speaking to a spirit healer while dead and choosing the option to immediately resurrect. Used in the default UI to hide the confirmation window for such if the player moves too far away from the spirit healer.
See also Player information functions.
Signature:
inRange
=
CheckSpiritHealerDist()
Returns:
inRange
- 1 if the player is in range of a spirit healer; otherwise nil (1nil
)