Returns whether the player is close enough to a unit for certain types of interaction
See also Unit functions.
Signature:
canInteract = CheckInteractDistance("unit", distIndex)
Arguments:
unit- A unit to query (string, unitID)distIndex- Number identifying one of the following action types (number)1- Inspect2- Trade3- Duel4- Follow
Returns:
canInteract- 1 if the player is close enough to the other unit to perform the action; otherwise nil (1nil)