Returns the cooldown state of a pet ability
See also Pet battles functions.
Signature:
isUsable,
currentCooldown
=
C_PetBattles.GetAbilityState(owner,
slotnumber,
spellIndex)
Arguments:
owner
- The owner of the pet (number
)1
- The player2
- The opponent
slotnumber
- The pet slot number (number
)spellIndex
- The ability slot number (number
)
Returns:
isUsable
- Whether the ability can be used or not. (boolean
)currentCooldown
- How much time is left on the cooldown, if any (number
)