Sends some data to another player
See also Battle.net functions.
Signature:
BNSendGameData(presenceID, "addonPrefix", "message")
Arguments:
presenceID- Presence ID of the recipient, although apparently it can also be a toonID (number)addonPrefix- An arbitrary prefix, which shall be at most 16 bytes (string)message- The message. The combined length of message and addonPrefix shall be at most 4094 bytes (string)