Equips the item on the cursor. The item is automatically equipped in the first available slot in which it fits. To equip an item in a specific slot, see EquipCursorItem()
.
Causes an error message (UI_ERROR_MESSAGE
) if the item on the cursor cannot be equipped. Does nothing if the cursor does not contain an item.
See also Cursor functions, Inventory functions.
Signature:
AutoEquipCursorItem()